weatherless...................72.58750% offense.......................51.27141% hyperoffense..................31.54045% sand..........................21.36126% balance.......................14.31854% sandoffense................... 4.98081% sun........................... 3.37580% voltturn...................... 3.04696% rain.......................... 2.17835% monotype...................... 1.80746% semistall..................... 1.70510% hail.......................... 1.43987% stall......................... 1.16450% batonpass..................... 1.11062% multiweather.................. 0.91108% trickroom..................... 0.78386% sunoffense.................... 0.77101% rainoffense................... 0.63985% sandstall..................... 0.43389% monoghost..................... 0.25921% hailoffense................... 0.25196% monofairy..................... 0.20223% monobug....................... 0.18752% monodark...................... 0.17778% monowater..................... 0.17716% monoice....................... 0.15913% monodragon.................... 0.13655% monopoison.................... 0.12246% monosteel..................... 0.11313% tailwind...................... 0.10298% tricksand..................... 0.09096% tricksun...................... 0.05657% dragmag....................... 0.05574% monograss..................... 0.05367% monofire...................... 0.04931% gravity....................... 0.03792% mononormal.................... 0.03668% monopsychic................... 0.03025% monoelectric.................. 0.02777% monoground.................... 0.02300% monofighting.................. 0.01803% monorock...................... 0.01782% monoflying.................... 0.01761% trapper....................... 0.01202% trickrain..................... 0.00601% trickhail..................... 0.00435% hailstall..................... 0.00166% sunstall...................... 0.00062% rainstall..................... 0.00062% allweather.................... 0.00021% Stalliness (mean: -0.615) -2.0|### |####### -1.5|############# |####################### -1.0|############################# |############################## -0.5|########################### |##################### 0.0|############## |########## +0.5|###### |#### +1.0|## |## +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.52%