weatherless...................79.20792% offense.......................52.47525% hyperoffense..................23.76238% balance.......................22.77228% sand.......................... 7.92079% sun........................... 5.44554% hail.......................... 4.95050% hailoffense................... 4.95050% rain.......................... 2.47525% trickroom..................... 1.48515% sandoffense................... 0.99010% voltturn...................... 0.99010% rainoffense................... 0.99010% stall......................... 0.49505% monoground.................... 0.49505% semistall..................... 0.49505% monorock...................... 0.49505% monotype...................... 0.49505% Stalliness (mean: -0.547) |# -2.0|###### |####### -1.5|###### |############## -1.0|############# |############################ -0.5|############################ |################ 0.0|############################## |######### +0.5|#### |###### +1.0| |# +1.5| more negative = more offensive, more positive = more stall one # = 0.59%