weatherless...................65.21206% offense.......................40.28387% hyperoffense..................34.77162% balance.......................23.25679% sun...........................14.99902% hail..........................14.50828% hailoffense...................14.50828% sand.......................... 2.79613% trickroom..................... 2.61466% rain.......................... 2.48451% stall......................... 1.67140% monoground.................... 0.01633% semistall..................... 0.01633% monorock...................... 0.01633% monotype...................... 0.01633% sandoffense................... 0.00955% voltturn...................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: -0.705) | -2.0|############ |######### -1.5|### |######################### -1.0|####### |############## -0.5|############################## |### 0.0|########################### |##### +0.5|## |## +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.70%