weatherless...................95.89759% balance.......................53.40059% offense.......................29.29672% stall......................... 9.12172% hyperoffense.................. 8.18090% sand.......................... 4.06522% sun........................... 0.02557% trickroom..................... 0.02143% rain.......................... 0.00952% hail.......................... 0.00211% hailoffense................... 0.00211% monoground.................... 0.00006% semistall..................... 0.00006% monorock...................... 0.00006% monotype...................... 0.00006% sandoffense................... 0.00003% voltturn...................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: -0.001) | -2.0| | -1.5| |###### -1.0|### |######## -0.5|####### |## 0.0|############################## |########### +0.5| |### +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.28%