weatherless...................76.78076% balance.......................49.04818% offense.......................43.21336% trickroom.....................25.98223% hail..........................12.31172% hyperoffense.................. 6.28935% sun........................... 5.93417% sand.......................... 4.78130% monotype...................... 1.94286% monoice....................... 1.68860% trickhail..................... 1.20799% semistall..................... 1.13918% tailwind...................... 1.02659% sunoffense.................... 0.85326% tricksand..................... 0.59030% rain.......................... 0.32183% stall......................... 0.30992% voltturn...................... 0.17973% batonpass..................... 0.17597% multiweather.................. 0.12979% monowater..................... 0.08476% tricksun...................... 0.07472% monosteel..................... 0.07006% hailoffense................... 0.06583% gravity....................... 0.03764% monopsychic................... 0.03390% choice........................ 0.02563% monorock...................... 0.01958% monograss..................... 0.01732% monopoison.................... 0.01500% rainstall..................... 0.01428% mononormal.................... 0.01280% trickrain..................... 0.01037% sandstall..................... 0.00117% monoelectric.................. 0.00057% rainoffense................... 0.00049% hailstall..................... 0.00038% monobug....................... 0.00027% dragmag....................... 0.00008% monoground.................... 0.00000% sandoffense................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.057) | -1.5|### |#### -1.0|########### |########## -0.5|########################## |####################### 0.0|######################### |############################## +0.5|########################### |############### +1.0|### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.56%