weatherless...................70.36785% balance.......................54.08765% offense.......................40.63060% trickroom.....................28.51044% hail..........................14.95703% sand.......................... 7.89015% sun........................... 6.76214% hyperoffense.................. 4.61630% trickhail..................... 1.66658% monotype...................... 1.20770% monoice....................... 1.09295% tailwind...................... 1.05961% tricksand..................... 0.65758% sunoffense.................... 0.62443% semistall..................... 0.50426% stall......................... 0.16119% batonpass..................... 0.11742% rain.......................... 0.08220% multiweather.................. 0.05939% voltturn...................... 0.04442% monosteel..................... 0.04271% monopsychic................... 0.03734% hailoffense................... 0.02932% monowater..................... 0.02231% gravity....................... 0.01315% monorock...................... 0.00729% choice........................ 0.00463% monograss..................... 0.00248% rainstall..................... 0.00239% mononormal.................... 0.00184% tricksun...................... 0.00175% monopoison.................... 0.00075% trickrain..................... 0.00068% sandstall..................... 0.00004% monoelectric.................. 0.00002% hailstall..................... 0.00001% rainoffense................... 0.00001% monobug....................... 0.00000% dragmag....................... 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.019) | -1.5|### |#### -1.0|######### |###### -0.5|###################### |##################### 0.0|######################## |########################## +0.5|############################## |################# +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.61%