weatherless...................99.90483% offense.......................78.25255% hyperoffense..................13.06941% balance....................... 8.65524% trickroom..................... 3.53235% voltturn...................... 0.35790% sun........................... 0.08584% tailwind...................... 0.04876% semistall..................... 0.02280% rain.......................... 0.00932% rainoffense................... 0.00338% monoice....................... 0.00000% monotype...................... 0.00000% stall......................... 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% batonpass..................... 0.00000% monofairy..................... 0.00000% hail.......................... 0.00000% sand.......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.548) |## -1.2|###### |################## -0.8|##################### |############################## -0.4|############################ |############## 0.0|########### |#### +0.4|# | +0.8| more negative = more offensive, more positive = more stall one # = 0.73%