weatherless...................99.84879% offense.......................71.89088% hyperoffense..................16.94851% balance.......................11.13490% trickroom..................... 3.36024% voltturn...................... 0.26371% sun........................... 0.14796% tailwind...................... 0.09997% semistall..................... 0.02571% rain.......................... 0.00325% rainoffense................... 0.00010% monoice....................... 0.00000% monotype...................... 0.00000% stall......................... 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% batonpass..................... 0.00000% monofairy..................... 0.00000% hail.......................... 0.00000% sand.......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.563) |### -1.2|##### |########################## -0.8|##################### |############################## -0.4|########################## |############## 0.0|############## |###### +0.4|# | +0.8| more negative = more offensive, more positive = more stall one # = 0.69%