weatherless...................80.15585% offense.......................51.61625% hyperoffense..................37.27158% sun...........................16.14602% balance.......................10.69984% sunoffense.................... 9.12032% voltturn...................... 3.93594% sand.......................... 2.30635% hail.......................... 1.22800% hailoffense................... 0.41543% semistall..................... 0.30780% trickroom..................... 0.26871% rain.......................... 0.19148% rainoffense................... 0.18023% choice........................ 0.11366% stall......................... 0.10453% monotype...................... 0.03993% sandoffense................... 0.02499% monofairy..................... 0.01822% multiweather.................. 0.01549% dragmag....................... 0.01360% monopoison.................... 0.01180% monowater..................... 0.00456% monoflying.................... 0.00238% monoice....................... 0.00111% monobug....................... 0.00100% trapper....................... 0.00078% monosteel..................... 0.00062% gravity....................... 0.00022% monofighting.................. 0.00011% monoground.................... 0.00006% monoghost..................... 0.00005% monoelectric.................. 0.00003% monodragon.................... 0.00003% tailwind...................... 0.00002% monodark...................... 0.00001% monofire...................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.787) |# -2.0|# |### -1.5|############## |################## -1.0|############################## |#################### -0.5|########### |########## 0.0|####### |##### +0.5|### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.79%