monotype......................100.00000% weatherless...................72.64468% offense.......................56.06648% hyperoffense..................22.37046% balance.......................19.76220% monoghost.....................13.78617% sand..........................10.18981% monowater..................... 9.61006% monodragon.................... 9.55518% monodark...................... 8.56496% rain.......................... 8.40908% monosteel..................... 7.79365% monoice....................... 7.26118% monofairy..................... 5.69045% hail.......................... 5.16715% monopoison.................... 4.97644% monobug....................... 4.52494% mononormal.................... 4.46897% monofire...................... 3.69399% sun........................... 3.60107% monoelectric.................. 3.60084% monoground.................... 3.51482% monofighting.................. 3.35210% monopsychic................... 3.13474% choice........................ 2.65674% monograss..................... 2.58279% monoflying.................... 2.42556% voltturn...................... 1.84610% monorock...................... 1.48322% semistall..................... 1.41293% hailoffense................... 1.29557% rainoffense................... 1.08683% sandoffense................... 0.68928% trickroom..................... 0.65908% stall......................... 0.38793% sunoffense.................... 0.29958% dragmag....................... 0.13021% rainstall..................... 0.08608% tailwind...................... 0.02414% tricksand..................... 0.02179% multiweather.................. 0.00922% sandstall..................... 0.00503% tricksun...................... 0.00460% sunstall...................... 0.00198% trickhail..................... 0.00116% trapper....................... 0.00067% hailstall..................... 0.00006% Stalliness (mean: -0.492) -2.0|## |### -1.5|######### |################# -1.0|########################## |############################## -0.5|############################# |########################## 0.0|#################### |############## +0.5|######### |##### +1.0|### |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.52%