monotype......................100.00000% weatherless...................69.54870% offense.......................49.45786% balance.......................27.80468% hyperoffense..................18.52885% monosteel.....................14.32334% monoghost.....................13.90998% monowater.....................13.42398% rain..........................12.99825% sand..........................12.41343% monodragon....................10.01976% monodark...................... 7.37677% monopoison.................... 6.05191% monofairy..................... 5.93868% monoground.................... 4.81048% mononormal.................... 4.41750% monoice....................... 3.90164% semistall..................... 3.63757% choice........................ 2.92298% monopsychic................... 2.68747% monograss..................... 2.58554% hail.......................... 2.54662% sun........................... 2.49344% monofire...................... 2.48478% monoflying.................... 2.40270% monofighting.................. 2.01179% monobug....................... 1.40989% monoelectric.................. 1.17285% rainoffense................... 1.16106% monorock...................... 1.07110% voltturn...................... 0.99174% hailoffense................... 0.67004% stall......................... 0.57104% sandoffense................... 0.40369% trickroom..................... 0.36614% sunoffense.................... 0.07019% rainstall..................... 0.03863% dragmag....................... 0.02377% tailwind...................... 0.01733% tricksand..................... 0.00228% tricksun...................... 0.00050% multiweather.................. 0.00038% sandstall..................... 0.00021% trapper....................... 0.00011% trickhail..................... 0.00002% sunstall...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.356) -2.0|## |## -1.5|########### |############# -1.0|##################### |########################## -0.5|########################## |############################## 0.0|################### |########################### +0.5|########## |#### +1.0|###### |### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.49%