weatherless...................47.45123% offense.......................42.04982% sun...........................41.13084% hyperoffense..................30.95320% rain..........................18.82771% balance.......................18.63343% sunoffense....................10.07628% multiweather.................. 9.32247% semistall..................... 4.20062% stall......................... 4.16293% rainoffense................... 3.83340% monotype...................... 2.37798% batonpass..................... 2.12443% sand.......................... 1.65440% trickroom..................... 0.94890% choice........................ 0.64400% sunstall...................... 0.48400% monosteel..................... 0.40273% tailwind...................... 0.38431% mononormal.................... 0.37255% voltturn...................... 0.37139% dragmag....................... 0.35354% monofairy..................... 0.33056% monopsychic................... 0.30720% hail.......................... 0.27687% monodragon.................... 0.19527% monoice....................... 0.19072% monowater..................... 0.18432% sandstall..................... 0.18273% sandoffense................... 0.15910% monoghost..................... 0.14512% monopoison.................... 0.12924% monoflying.................... 0.12389% monofighting.................. 0.12338% tricksun...................... 0.10716% monoground.................... 0.08734% trapper....................... 0.08531% rainstall..................... 0.08467% monobug....................... 0.08332% trickrain..................... 0.07717% monodark...................... 0.05681% monograss..................... 0.04881% monofire...................... 0.04292% hailoffense................... 0.04131% monoelectric.................. 0.04068% monorock...................... 0.03056% swagplay...................... 0.02586% gravity....................... 0.00506% hailstall..................... 0.00085% allweather.................... 0.00026% tricksand..................... 0.00012% fear.......................... 0.00004% sandfear...................... 0.00004% trickhail..................... 0.00000% Stalliness (mean: -0.437) |# -2.0|### |################### -1.0|############################## |########################## 0.0|##################### |########## +1.0|####### |### +2.0|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.81%