weatherless...................95.45211% offense.......................49.02594% balance.......................34.59956% hyperoffense..................10.82260% semistall..................... 4.00789% sun........................... 2.97504% stall......................... 1.54401% trickroom..................... 0.98875% voltturn...................... 0.98123% sand.......................... 0.97007% sandstall..................... 0.76027% hail.......................... 0.37471% monotype...................... 0.33958% rain.......................... 0.24674% sunoffense.................... 0.14877% choice........................ 0.13573% hailoffense................... 0.09632% monoghost..................... 0.08598% rainoffense................... 0.08126% monopsychic................... 0.06160% monofairy..................... 0.05815% monodark...................... 0.05598% mononormal.................... 0.05598% monoelectric.................. 0.04608% monopoison.................... 0.02017% multiweather.................. 0.01866% monowater..................... 0.01310% monograss..................... 0.01198% monobug....................... 0.01194% monosteel..................... 0.01194% monodragon.................... 0.01194% Stalliness (mean: -0.142) |## -1.5|##### |####### -1.0|########## |############## -0.5|################### |############################## 0.0|########################### |#################### +0.5|############# |######## +1.0|###### |### +1.5|# | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.59%