weatherless...................94.41161% offense.......................47.01364% balance.......................38.21896% hyperoffense.................. 7.93437% semistall..................... 4.76487% sun........................... 3.92732% stall......................... 2.06815% sand.......................... 1.22158% sandstall..................... 1.04964% voltturn...................... 0.60641% hail.......................... 0.42984% trickroom..................... 0.40700% hailoffense................... 0.25791% sunoffense.................... 0.15982% rain.......................... 0.01439% multiweather.................. 0.00474% monotype...................... 0.00381% monoghost..................... 0.00294% monopsychic................... 0.00087% monofairy..................... 0.00087% rainoffense................... 0.00066% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.045) |# -1.5|#### |##### -1.0|#### |######### -0.5|############## |########################## 0.0|############################## |################ +0.5|############ |###### +1.0|###### |#### +1.5|# | +2.0| |## +2.5| more negative = more offensive, more positive = more stall one # = 0.71%