weatherless...................92.07048% offense.......................51.86371% balance.......................28.79395% hyperoffense..................14.58518% sun........................... 6.21153% semistall..................... 4.13283% hail.......................... 1.08693% trickroom..................... 0.85736% hailoffense................... 0.75090% sand.......................... 0.62986% stall......................... 0.62434% voltturn...................... 0.59811% sandstall..................... 0.14882% sunoffense.................... 0.12236% rain.......................... 0.00189% multiweather.................. 0.00069% monotype...................... 0.00030% monoghost..................... 0.00030% rainoffense................... 0.00001% monopsychic................... 0.00000% monofairy..................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.233) |## -1.5|######## |######### -1.0|##### |################ -0.5|############### |############################## 0.0|######################## |########### +0.5|############ |###### +1.0|##### |#### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.68%