weatherless...................54.65447% balance.......................38.94803% offense.......................36.78804% sand..........................31.35525% hyperoffense..................11.35542% sun...........................10.03820% semistall..................... 7.43892% stall......................... 5.46959% hail.......................... 5.11972% voltturn...................... 4.26631% sandstall..................... 3.35855% multiweather.................. 1.99241% hailoffense................... 1.74794% sunoffense.................... 1.70970% trickroom..................... 1.04059% rain.......................... 0.86264% sandoffense................... 0.61728% choice........................ 0.40708% tricksun...................... 0.14802% monotype...................... 0.08889% monoice....................... 0.06526% rainoffense................... 0.05368% trickhail..................... 0.04684% sunstall...................... 0.03342% tricksand..................... 0.03026% monoghost..................... 0.00905% dragmag....................... 0.00897% gravity....................... 0.00796% monobug....................... 0.00427% monograss..................... 0.00268% rainstall..................... 0.00192% monoelectric.................. 0.00159% trickrain..................... 0.00158% monopsychic................... 0.00156% monorock...................... 0.00120% tailwind...................... 0.00118% monofairy..................... 0.00088% monofighting.................. 0.00065% monodragon.................... 0.00047% mononormal.................... 0.00039% monopoison.................... 0.00034% monoground.................... 0.00031% monofire...................... 0.00020% monowater..................... 0.00020% allweather.................... 0.00010% monodark...................... 0.00004% monoflying.................... 0.00003% monosteel..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.046) -2.0|## |#### -1.5|#### |######### -1.0|########## |############### -0.5|################### |########################## 0.0|########################## |############################## +0.5|###################### |############ +1.0|###### |#### +1.5|######### |#### +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%