weatherless...................77.32211% offense.......................42.96049% balance.......................27.23801% hyperoffense..................23.14657% sand..........................15.45372% voltturn......................13.04267% sun........................... 6.19640% trickroom..................... 4.32347% stall......................... 3.34641% semistall..................... 3.30852% sandoffense................... 1.86089% tricksun...................... 1.30708% monotype...................... 1.01170% rain.......................... 0.84591% mononormal.................... 0.75433% choice........................ 0.27996% hail.......................... 0.22143% rainoffense................... 0.18931% trickrain..................... 0.18929% monodark...................... 0.11512% hailoffense................... 0.06563% monofighting.................. 0.04664% multiweather.................. 0.03957% monoelectric.................. 0.03227% monoghost..................... 0.03074% monodragon.................... 0.02188% monobug....................... 0.00902% sunoffense.................... 0.00452% monowater..................... 0.00414% monosteel..................... 0.00166% monopoison.................... 0.00000% tailwind...................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.332) -2.0|######## |######## -1.5|################### |############# -1.0|####################### |############################## -0.5|############################ |############################# 0.0|###################### |############################# +0.5|################### |########## +1.0|###### |# +1.5|#### |# more negative = more offensive, more positive = more stall one # = 0.39%