weatherless...................83.41447% offense.......................51.92480% balance.......................26.16398% hyperoffense..................18.53514% sand.......................... 8.93289% sun........................... 5.01132% semistall..................... 2.34355% hail.......................... 1.75623% voltturn...................... 1.71521% trickroom..................... 1.35142% rain.......................... 1.14717% stall......................... 1.03253% choice........................ 1.00382% sunoffense.................... 0.91380% monotype...................... 0.79732% sandstall..................... 0.49689% hailoffense................... 0.32955% multiweather.................. 0.24875% monobug....................... 0.22250% monoice....................... 0.21820% rainoffense................... 0.16406% sandoffense................... 0.16303% monowater..................... 0.07834% tricksun...................... 0.06091% monopsychic................... 0.05516% monoghost..................... 0.03978% tricksand..................... 0.03753% mononormal.................... 0.03015% monofire...................... 0.02522% monofighting.................. 0.02256% monodragon.................... 0.02194% monorock...................... 0.02071% monoelectric.................. 0.01989% monodark...................... 0.01969% monograss..................... 0.01846% monopoison.................... 0.01743% trickhail..................... 0.01518% tailwind...................... 0.01497% monosteel..................... 0.01251% gravity....................... 0.01128% monofairy..................... 0.01107% dragmag....................... 0.01005% monoflying.................... 0.01005% monoground.................... 0.00779% hailstall..................... 0.00431% trickrain..................... 0.00308% sunstall...................... 0.00123% trapper....................... 0.00123% rainstall..................... 0.00041% Stalliness (mean: -0.351) -2.0|## |#### -1.5|######### |############### -1.0|##################### |######################### -0.5|############################## |############################# 0.0|######################### |#################### +0.5|############# |######## +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%