weatherless...................82.68845% offense.......................49.97267% balance.......................27.08970% hyperoffense..................19.12747% sand..........................10.18857% sun........................... 4.71496% semistall..................... 2.54266% voltturn...................... 1.68454% hail.......................... 1.67134% trickroom..................... 1.29238% stall......................... 1.26751% rain.......................... 0.98492% choice........................ 0.97227% sunoffense.................... 0.96832% sandstall..................... 0.69034% monotype...................... 0.51150% hailoffense................... 0.37588% multiweather.................. 0.24165% monoice....................... 0.17027% sandoffense................... 0.16608% monobug....................... 0.14347% rainoffense................... 0.13361% tricksun...................... 0.07367% monowater..................... 0.03919% tricksand..................... 0.03658% monopsychic................... 0.02736% monoghost..................... 0.01816% mononormal.................... 0.01742% trickhail..................... 0.01677% monodragon.................... 0.01583% monoelectric.................. 0.01523% tailwind...................... 0.01488% monofire...................... 0.01339% monograss..................... 0.01132% gravity....................... 0.01111% monopoison.................... 0.00966% dragmag....................... 0.00955% monosteel..................... 0.00905% monodark...................... 0.00888% monofighting.................. 0.00857% monorock...................... 0.00758% monofairy..................... 0.00591% monoground.................... 0.00456% monoflying.................... 0.00398% trickrain..................... 0.00232% hailstall..................... 0.00223% sunstall...................... 0.00136% trapper....................... 0.00085% rainstall..................... 0.00009% Stalliness (mean: -0.338) -2.0|## |##### -1.5|########## |############### -1.0|#################### |######################## -0.5|############################## |############################## 0.0|########################## |##################### +0.5|############## |######### +1.0|#### |### +1.5|# |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%