weatherless...................79.12485% offense.......................43.82692% balance.......................29.93695% hyperoffense..................19.24526% sand..........................14.23616% semistall..................... 4.11226% sun........................... 4.06011% stall......................... 2.87861% hail.......................... 2.14934% sandstall..................... 1.94610% voltturn...................... 1.41654% trickroom..................... 1.21994% sunoffense.................... 0.90882% rain.......................... 0.68555% choice........................ 0.66884% hailoffense................... 0.54061% multiweather.................. 0.25340% monotype...................... 0.14968% sandoffense................... 0.14603% tricksun...................... 0.12947% rainoffense................... 0.09011% monoice....................... 0.06654% tricksand..................... 0.04076% monobug....................... 0.03221% trickhail..................... 0.02837% tailwind...................... 0.02177% monowater..................... 0.01478% gravity....................... 0.01360% monoelectric.................. 0.01093% dragmag....................... 0.00855% monofire...................... 0.00798% sunstall...................... 0.00565% monopoison.................... 0.00335% monoghost..................... 0.00258% mononormal.................... 0.00238% monodark...................... 0.00206% monosteel..................... 0.00189% monodragon.................... 0.00151% monoground.................... 0.00139% monopsychic................... 0.00115% monograss..................... 0.00077% monofighting.................. 0.00047% monofairy..................... 0.00021% hailstall..................... 0.00019% monorock...................... 0.00012% monoflying.................... 0.00005% rainstall..................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.239) -2.0|## |####### -1.5|############ |################ -1.0|################### |###################### -0.5|############################# |############################## 0.0|########################## |######################### +0.5|################## |############# +1.0|###### |##### +1.5|## |# +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%