weatherless...................50.48633% sand..........................48.42193% offense.......................40.69761% balance.......................32.63041% semistall.....................12.93589% hyperoffense.................. 8.63043% stall......................... 5.10565% batonpass..................... 4.51210% sandstall..................... 3.62138% dragmag....................... 3.33960% sandoffense................... 2.98889% rain.......................... 0.99443% choice........................ 0.84184% monotype...................... 0.81789% voltturn...................... 0.41716% monopsychic................... 0.17475% monopoison.................... 0.16675% sun........................... 0.15919% trapper....................... 0.14912% monosteel..................... 0.12937% rainoffense................... 0.10574% sunoffense.................... 0.09763% monofire...................... 0.09409% monowater..................... 0.07917% multiweather.................. 0.06188% monobug....................... 0.05496% monoflying.................... 0.04243% monofighting.................. 0.04153% mononormal.................... 0.03682% monoghost..................... 0.03041% monodark...................... 0.02694% monodragon.................... 0.02377% monograss..................... 0.02048% monorock...................... 0.01539% monoice....................... 0.01447% monoelectric.................. 0.00928% monoground.................... 0.00730% Stalliness (mean: 0.110) |### -1.5|#### |######## -1.0|################ |##################### -0.5|############################## |######################## 0.0|######################## |###################### +0.5|################## |################## +1.0|############## |############ +1.5|############## |##### +2.0|## |#### +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%