sand..........................64.02883% offense.......................38.50369% weatherless...................35.19796% balance.......................30.22917% semistall.....................18.28793% hyperoffense.................. 6.95810% stall......................... 6.02111% sandstall..................... 4.71897% dragmag....................... 4.14987% sandoffense................... 3.93558% batonpass..................... 3.04149% rain.......................... 0.72475% choice........................ 0.68602% voltturn...................... 0.38545% trapper....................... 0.15432% monotype...................... 0.10894% rainoffense................... 0.10790% sun........................... 0.05060% sunoffense.................... 0.03437% monofire...................... 0.03409% monobug....................... 0.01956% monofighting.................. 0.01913% monowater..................... 0.00877% monoflying.................... 0.00836% monopsychic................... 0.00715% monopoison.................... 0.00582% monodark...................... 0.00478% monograss..................... 0.00287% monosteel..................... 0.00257% monodragon.................... 0.00253% monoghost..................... 0.00235% mononormal.................... 0.00218% multiweather.................. 0.00215% monoice....................... 0.00097% monorock...................... 0.00001% monoelectric.................. 0.00001% monoground.................... 0.00000% Stalliness (mean: 0.219) |## -1.5|### |####### -1.0|############ |###################### -0.5|############################## |################### 0.0|####################### |################### +0.5|############## |################ +1.0|################# |################ +1.5|##################### |##### +2.0|## |##### +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%