sand..........................70.62869% offense.......................38.17058% weatherless...................27.69076% balance.......................26.67208% semistall.....................21.06650% hyperoffense.................. 8.62954% stall......................... 5.46130% sandstall..................... 4.82972% dragmag....................... 4.76392% sandoffense................... 4.70146% batonpass..................... 3.83986% rain.......................... 1.67795% choice........................ 0.75331% rainoffense................... 0.35137% voltturn...................... 0.04746% monotype...................... 0.01610% trapper....................... 0.01184% monoflying.................... 0.00504% monofighting.................. 0.00370% sun........................... 0.00264% sunoffense.................... 0.00248% monofire...................... 0.00244% monowater..................... 0.00218% monopsychic................... 0.00090% monosteel..................... 0.00075% monobug....................... 0.00068% mononormal.................... 0.00039% monodragon.................... 0.00032% monoice....................... 0.00029% monograss..................... 0.00028% monodark...................... 0.00007% monopoison.................... 0.00007% monoghost..................... 0.00005% multiweather.................. 0.00004% monorock...................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.182) |### -1.5|##### |######### -1.0|############# |############################## -0.5|############################# |############ 0.0|################### |################# +0.5|############## |############## +1.0|############# |##################### +1.5|######################### |###### +2.0|##### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%