weatherless...................56.86886% offense.......................47.13904% sand..........................37.57088% hyperoffense..................26.56326% balance.......................18.94902% sandoffense................... 8.71501% semistall..................... 4.28117% stall......................... 3.06751% hail.......................... 2.96102% rain.......................... 2.73010% voltturn...................... 2.55177% dragmag....................... 2.52482% choice........................ 2.02704% sandstall..................... 1.78842% monotype...................... 1.58186% rainoffense................... 1.21366% multiweather.................. 0.90062% sun........................... 0.76976% trickroom..................... 0.76207% tricksand..................... 0.33998% hailstall..................... 0.27840% monowater..................... 0.26813% monofighting.................. 0.21425% monopsychic................... 0.19116% monopoison.................... 0.16807% monoice....................... 0.16807% monobug....................... 0.12958% sunoffense.................... 0.12445% hailoffense................... 0.08083% monodark...................... 0.07056% monoflying.................... 0.07056% monograss..................... 0.04619% monosteel..................... 0.04619% monoelectric.................. 0.04619% monofire...................... 0.04490% gravity....................... 0.04234% monorock...................... 0.04234% monoground.................... 0.04234% monoghost..................... 0.02822% mononormal.................... 0.02694% tailwind...................... 0.02309% trapper....................... 0.02309% monodragon.................... 0.01540% rainstall..................... 0.01026% monofairy..................... 0.00128% Stalliness (mean: -0.411) -2.0|# |###### -1.5|############# |###################### -1.0|########################### |############################## -0.5|########################### |##################### 0.0|################# |############# +0.5|########## |####### +1.0|###### |#### +1.5|### |### +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%