sand..........................55.52179% offense.......................43.47611% weatherless...................41.50999% hyperoffense..................28.61920% balance.......................17.20915% sandoffense...................14.59373% semistall..................... 5.45608% stall......................... 5.23945% voltturn...................... 4.48156% dragmag....................... 4.20016% sandstall..................... 4.03212% choice........................ 2.61204% hail.......................... 2.07012% rain.......................... 1.79316% rainoffense................... 1.04521% multiweather.................. 1.00219% trickroom..................... 0.58028% tricksand..................... 0.49492% monotype...................... 0.19595% hailstall..................... 0.11879% sun........................... 0.10713% monoice....................... 0.09408% monopsychic................... 0.08689% sunoffense.................... 0.07207% hailoffense................... 0.01104% monograss..................... 0.00459% gravity....................... 0.00393% monofighting.................. 0.00193% monowater..................... 0.00162% monoground.................... 0.00138% monosteel..................... 0.00135% monoflying.................... 0.00116% monofire...................... 0.00101% monorock...................... 0.00080% monopoison.................... 0.00046% monodark...................... 0.00034% monobug....................... 0.00030% trapper....................... 0.00005% monoghost..................... 0.00003% monoelectric.................. 0.00002% tailwind...................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% mononormal.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.377) -2.0|# |###### -1.5|############# |######################## -1.0|############################ |############################## -0.5|######################## |################ 0.0|############### |########### +0.5|####### |######### +1.0|####### |#### +1.5|#### |##### +2.0|### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%