weatherless...................37.47731% balance.......................35.78589% offense.......................34.39450% sand..........................32.98329% rain..........................26.41519% hyperoffense..................17.85379% semistall..................... 7.55323% voltturn...................... 6.06054% dragmag....................... 4.87985% stall......................... 4.41260% trickroom..................... 4.31349% tricksand..................... 3.98372% sun........................... 2.63303% choice........................ 1.86220% rainstall..................... 1.73717% sandstall..................... 1.33737% hail.......................... 1.08655% sandoffense................... 0.69156% rainoffense................... 0.65094% monotype...................... 0.57519% multiweather.................. 0.54353% sunstall...................... 0.50197% monopsychic................... 0.15299% sunoffense.................... 0.14203% monosteel..................... 0.07551% monofighting.................. 0.06900% monodark...................... 0.06666% hailstall..................... 0.06207% monodragon.................... 0.05392% gravity....................... 0.04288% monoice....................... 0.03637% tailwind...................... 0.03252% monoground.................... 0.02874% monorock...................... 0.01651% allweather.................... 0.01574% monoghost..................... 0.01553% monowater..................... 0.01219% monobug....................... 0.01108% monopoison.................... 0.01028% monofire...................... 0.00994% monoelectric.................. 0.00910% monograss..................... 0.00515% monoflying.................... 0.00202% hailoffense................... 0.00178% tricksun...................... 0.00043% mononormal.................... 0.00020% trickrain..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.072) |# -2.0|## |################ -1.5|########### |################# -1.0|##################### |########################### -0.5|###################### |############################ 0.0|############################## |############################# +0.5|########################## |########################### +1.0|############### |########## +1.5|####### |#### +2.0|#### |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.33%