sun...........................61.57786% offense.......................50.38114% weatherless...................33.62431% hyperoffense..................24.39850% balance.......................12.65505% semistall..................... 9.73335% rain.......................... 9.69406% sunoffense.................... 6.56714% multiweather.................. 6.29232% choice........................ 3.48508% batonpass..................... 3.37807% stall......................... 2.83197% rainstall..................... 1.19348% sand.......................... 1.12669% sandstall..................... 1.00043% monotype...................... 0.60816% rainoffense................... 0.49731% monopsychic................... 0.44278% hail.......................... 0.26943% trickroom..................... 0.25039% tricksun...................... 0.25019% sunstall...................... 0.25012% gravity....................... 0.25006% hailoffense................... 0.24783% sandoffense................... 0.11424% monoghost..................... 0.10066% monofighting.................. 0.04251% monorock...................... 0.00964% monobug....................... 0.00964% monoground.................... 0.00488% mononormal.................... 0.00352% monoflying.................... 0.00278% trapper....................... 0.00275% voltturn...................... 0.00187% monofire...................... 0.00186% monodark...................... 0.00082% monowater..................... 0.00037% monopoison.................... 0.00014% dragmag....................... 0.00013% tailwind...................... 0.00007% monoelectric.................. 0.00004% monoice....................... 0.00002% monodragon.................... 0.00001% monosteel..................... 0.00001% monofairy..................... 0.00000% monograss..................... 0.00000% Stalliness (mean: -0.459) -2.5|###### |## -2.0|# |###### -1.5|###### |########## -1.0|############################## |################### -0.5|############ |################# 0.0|########### |############ +0.5|## |#### +1.0| |############### +1.5| |# +2.0|# |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%