weatherless...................78.30298% offense.......................41.38239% balance.......................31.41807% hyperoffense..................14.13520% rain..........................11.14296% semistall.....................11.09393% sun........................... 8.51179% voltturn...................... 8.32015% monotype...................... 4.35781% sand.......................... 4.28171% multiweather.................. 3.03792% batonpass..................... 2.61575% stall......................... 1.97041% sunoffense.................... 1.55577% rainstall..................... 1.42038% monosteel..................... 1.32877% rainoffense................... 1.30651% monograss..................... 1.25549% monopsychic................... 0.93784% hail.......................... 0.79849% monoghost..................... 0.72238% mononormal.................... 0.72050% monobug....................... 0.59009% monowater..................... 0.21932% monopoison.................... 0.15861% monodragon.................... 0.12393% monoelectric.................. 0.09121% monorock...................... 0.07517% monofighting.................. 0.06611% hailoffense................... 0.06424% monoice....................... 0.04063% monoflying.................... 0.03960% fear.......................... 0.03825% tailwind...................... 0.03825% sandoffense................... 0.03725% monodark...................... 0.03494% monofire...................... 0.02747% dragmag....................... 0.01505% monoground.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.054) | -2.0|# |###### -1.0|############# |############################## 0.0|####################### |##################### +1.0|############# |##### +2.0|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.87%