weatherless...................87.10635% balance.......................47.53228% voltturn......................29.67046% semistall.....................29.23994% offense.......................16.26240% hyperoffense.................. 6.96496% sand.......................... 6.59002% rain.......................... 5.16052% sun........................... 2.26907% batonpass..................... 1.47252% multiweather.................. 1.12597% monotype...................... 0.67289% rainoffense................... 0.62772% monosteel..................... 0.62738% monograss..................... 0.62738% monopsychic................... 0.04407% mononormal.................... 0.00120% stall......................... 0.00042% monoghost..................... 0.00022% monobug....................... 0.00021% sunoffense.................... 0.00002% monofighting.................. 0.00001% monoflying.................... 0.00001% monofire...................... 0.00000% rainstall..................... 0.00000% hail.......................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% dragmag....................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% hailoffense................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.428) | -2.0| |#### -1.0|# |###### 0.0|############### |################# +1.0|############################## |#### +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.30%