weatherless...................73.41935% offense.......................46.83871% balance.......................37.48387% sun...........................10.51613% rain.......................... 9.61290% hyperoffense.................. 8.38710% trickroom..................... 7.61290% semistall..................... 6.25806% sand.......................... 4.70968% monotype...................... 3.67742% hail.......................... 2.51613% voltturn...................... 2.12903% tailwind...................... 1.35484% stall......................... 1.03226% mononormal.................... 0.96774% monofire...................... 0.90323% multiweather.................. 0.77419% sunoffense.................... 0.77419% monowater..................... 0.51613% sandstall..................... 0.45161% monoice....................... 0.45161% choice........................ 0.32258% monoghost..................... 0.25806% monoelectric.................. 0.25806% monodragon.................... 0.12903% tricksun...................... 0.12903% monograss..................... 0.06452% monopoison.................... 0.06452% batonpass..................... 0.06452% monoground.................... 0.06452% monoflying.................... 0.06452% Stalliness (mean: -0.032) |######## -1.0|########### |############### -0.5|################### |############################## 0.0|###################### |###################### +0.5|############ |############### +1.0|###### |####### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%