weatherless...................65.74024% offense.......................45.28354% balance.......................41.72113% rain..........................14.82039% sun...........................13.07682% trickroom.....................11.30920% hyperoffense.................. 6.31208% semistall..................... 5.82920% sand.......................... 5.20462% monotype...................... 3.80674% voltturn...................... 2.82925% hail.......................... 2.42323% tailwind...................... 2.18690% multiweather.................. 1.26530% mononormal.................... 1.25865% stall......................... 0.85405% monofire...................... 0.78194% monowater..................... 0.63758% monoice....................... 0.59834% choice........................ 0.48491% sandstall..................... 0.28445% monoghost..................... 0.26324% tricksun...................... 0.15718% monoelectric.................. 0.12562% monodragon.................... 0.07357% monoflying.................... 0.03537% monograss..................... 0.03216% sunoffense.................... 0.02267% monopoison.................... 0.00027% monoground.................... 0.00027% batonpass..................... 0.00000% Stalliness (mean: 0.018) |#### -1.0|########## |############ -0.5|################ |############################## 0.0|################# |####################### +0.5|########### |################# +1.0|###### |###### +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%