weatherless...................56.53775% balance.......................45.98874% offense.......................45.80105% rain..........................24.81808% trickroom.....................15.36502% sun...........................14.59434% hyperoffense.................. 5.10337% tailwind...................... 4.39269% sand.......................... 3.80231% voltturn...................... 3.52017% semistall..................... 3.06273% hail.......................... 1.22657% multiweather.................. 0.97905% monotype...................... 0.77892% choice........................ 0.39377% monofire...................... 0.24162% monoghost..................... 0.18893% monoice....................... 0.18019% monowater..................... 0.16691% tricksun...................... 0.13672% stall......................... 0.04411% sandstall..................... 0.04302% monoelectric.................. 0.00091% mononormal.................... 0.00022% monodragon.................... 0.00014% sunoffense.................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% batonpass..................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.005) |## -1.0|########## |############# -0.5|######### |############################## 0.0|############# |###################### +0.5|########### |#################### +1.0|### |## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.74%