weatherless...................77.42061% offense.......................41.56340% balance.......................31.62188% hyperoffense..................12.01672% voltturn......................11.72300% sand.......................... 9.92071% stall......................... 8.16782% rain.......................... 7.01502% semistall..................... 6.63018% sun........................... 5.47486% trickroom..................... 1.80158% hail.......................... 1.77667% multiweather.................. 1.58919% monotype...................... 1.22458% sandstall..................... 0.64331% sandoffense................... 0.50901% sunoffense.................... 0.43787% dragmag....................... 0.37862% choice........................ 0.35458% rainoffense................... 0.34942% monowater..................... 0.22818% hailoffense................... 0.18036% monobug....................... 0.11165% monoflying.................... 0.10073% monosteel..................... 0.09979% monopsychic................... 0.09816% monoelectric.................. 0.07920% monofire...................... 0.07415% mononormal.................... 0.06746% monodragon.................... 0.06152% monopoison.................... 0.05383% tricksun...................... 0.04831% tailwind...................... 0.04714% sunstall...................... 0.04366% monodark...................... 0.04355% monograss..................... 0.04030% monofairy..................... 0.03947% monofighting.................. 0.03768% rainstall..................... 0.03610% trickrain..................... 0.02996% monoground.................... 0.02609% monoice....................... 0.02575% monorock...................... 0.02379% tricksand..................... 0.02249% monoghost..................... 0.02106% trickhail..................... 0.01679% hailstall..................... 0.00938% gravity....................... 0.00561% allweather.................... 0.00440% trapper....................... 0.00007% swagplay...................... 0.00003% fear.......................... 0.00003% sandfear...................... 0.00003% Stalliness (mean: 0.064) -2.0|# |######### -1.0|################# |########################### 0.0|############################## |##################### +1.0|########## |###### +2.0|### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.77%