sun...........................67.83135% offense.......................39.84245% weatherless...................25.91219% rain..........................24.98782% multiweather..................23.83162% balance.......................20.29690% stall.........................14.48281% semistall.....................13.01114% hyperoffense..................12.36671% trickroom..................... 4.40069% tricksun...................... 4.40069% trickrain..................... 4.40062% hail.......................... 3.96155% sunstall...................... 3.68392% sunoffense.................... 2.56614% sand.......................... 1.13871% sandoffense................... 0.88019% dragmag....................... 0.51924% rainstall..................... 0.46070% rainoffense................... 0.43387% gravity....................... 0.29977% sandstall..................... 0.07567% trapper....................... 0.00813% monotype...................... 0.00178% monowater..................... 0.00172% choice........................ 0.00005% monobug....................... 0.00003% monoghost..................... 0.00001% monopsychic................... 0.00001% monosteel..................... 0.00000% voltturn...................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monoice....................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.165) |#### -1.5|####### |########## -1.0|###### |############################## -0.5|##################### |####### 0.0|################# |######## +0.5|##### |############## +1.0|########### |################# +1.5|##### |#### +2.0|######### |######### +2.5| |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.54%