weatherless...................95.34952% offense.......................43.85813% hyperoffense..................24.90336% balance.......................23.93758% monotype...................... 4.76768% semistall..................... 4.26662% stall......................... 3.03431% sand.......................... 2.83157% sun........................... 1.38548% monoghost..................... 0.93064% hail.......................... 0.69470% monowater..................... 0.69090% monofairy..................... 0.57332% monosteel..................... 0.45268% mononormal.................... 0.40472% monodragon.................... 0.38721% multiweather.................. 0.37849% monopsychic................... 0.35060% monobug....................... 0.32798% sandoffense................... 0.31803% monofighting.................. 0.30208% monoice....................... 0.30202% monorock...................... 0.24767% monograss..................... 0.22657% monoflying.................... 0.20404% monofire...................... 0.19924% monopoison.................... 0.19655% monodark...................... 0.18481% monoelectric.................. 0.15798% rain.......................... 0.12628% sunoffense.................... 0.11320% monoground.................... 0.08447% sandstall..................... 0.06619% hailoffense................... 0.04413% rainoffense................... 0.02419% sunstall...................... 0.01642% hailstall..................... 0.01538% dragmag....................... 0.00963% batonpass..................... 0.00493% rainstall..................... 0.00319% voltturn...................... 0.00315% Stalliness (mean: -0.345) | -2.0|#### |################# -1.0|############################ |############################## 0.0|########################## |################ +1.0|######## |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.73%