weatherless...................97.07882% offense.......................44.97229% hyperoffense..................24.99848% balance.......................23.89863% semistall..................... 4.14741% sand.......................... 2.15477% stall......................... 1.98319% monotype...................... 1.60056% sun........................... 0.65597% sandoffense................... 0.38932% monoghost..................... 0.32703% monowater..................... 0.27891% hail.......................... 0.21914% monofairy..................... 0.21082% monodragon.................... 0.19599% multiweather.................. 0.14309% mononormal.................... 0.13982% monopsychic................... 0.11866% sunoffense.................... 0.10924% monosteel..................... 0.09352% monoice....................... 0.09058% monofighting.................. 0.08876% monofire...................... 0.08430% monobug....................... 0.07723% monoflying.................... 0.06079% monodark...................... 0.05994% monopoison.................... 0.05355% monorock...................... 0.04583% sandstall..................... 0.03570% rain.......................... 0.03441% monoground.................... 0.02954% monograss..................... 0.02830% monoelectric.................. 0.02463% hailoffense................... 0.02134% rainoffense................... 0.01284% hailstall..................... 0.01110% voltturn...................... 0.00174% sunstall...................... 0.00150% batonpass..................... 0.00030% rainstall..................... 0.00029% dragmag....................... 0.00002% Stalliness (mean: -0.385) | -2.0|#### |################### -1.0|############################ |############################## 0.0|############################# |################ +1.0|######### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.72%