weatherless...................97.59952% offense.......................42.26938% hyperoffense..................28.82038% balance.......................23.69289% semistall..................... 3.00682% stall......................... 2.21054% monotype...................... 2.20007% sand.......................... 1.96611% monoghost..................... 0.52586% monofairy..................... 0.40795% monowater..................... 0.35299% sandoffense................... 0.30908% mononormal.................... 0.27538% hail.......................... 0.24899% monodragon.................... 0.21725% monopsychic................... 0.19522% monoice....................... 0.17630% sun........................... 0.15265% monofighting.................. 0.12962% monobug....................... 0.12851% monosteel..................... 0.11711% monoflying.................... 0.09072% monodark...................... 0.08563% monopoison.................... 0.07469% monofire...................... 0.06946% monoground.................... 0.05809% monorock...................... 0.05714% rain.......................... 0.03913% monoelectric.................. 0.03329% sunoffense.................... 0.02250% monograss..................... 0.02176% rainoffense................... 0.02082% hailstall..................... 0.01336% sandstall..................... 0.01027% multiweather.................. 0.00640% hailoffense................... 0.00339% voltturn...................... 0.00172% sunstall...................... 0.00101% batonpass..................... 0.00028% rainstall..................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.463) |# -2.0|### |##################### -1.0|############################## |########################### 0.0|########################## |############ +1.0|####### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%