weatherless...................79.24183% offense.......................41.80165% balance.......................31.75030% hyperoffense..................18.04898% voltturn......................12.96720% rain..........................10.11276% sun........................... 9.68660% semistall..................... 4.22886% stall......................... 4.17021% sunoffense.................... 1.72249% hail.......................... 1.44797% choice........................ 1.37600% rainoffense................... 1.36277% multiweather.................. 1.10934% trickroom..................... 1.00318% sand.......................... 0.66629% monotype...................... 0.47853% rainstall..................... 0.18073% trickrain..................... 0.15174% dragmag....................... 0.14515% hailoffense................... 0.10407% monoghost..................... 0.08328% tricksun...................... 0.07103% monoelectric.................. 0.06349% trapper....................... 0.05673% monowater..................... 0.05334% monofire...................... 0.05240% monodragon.................... 0.04973% gravity....................... 0.04633% monopoison.................... 0.04334% monoflying.................... 0.03348% monofairy..................... 0.02972% monobug....................... 0.02970% sunstall...................... 0.02758% sandoffense................... 0.02730% tailwind...................... 0.02646% monoice....................... 0.02357% monosteel..................... 0.01800% monofighting.................. 0.01492% monodark...................... 0.01408% mononormal.................... 0.01183% monograss..................... 0.01162% monorock...................... 0.00967% monoground.................... 0.00908% monopsychic................... 0.00712% allweather.................... 0.00406% sandstall..................... 0.00212% Stalliness (mean: -0.171) -2.0|### |####### -1.5|########### |################ -1.0|##################### |######################## -0.5|############################## |########################## 0.0|############################ |####################### +0.5|##################### |############### +1.0|########## |##### +1.5|### |# +2.0|# |## +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%