weatherless...................79.42462% balance.......................38.61781% offense.......................31.44087% voltturn......................18.08784% hyperoffense..................17.34992% rain..........................10.77531% sun........................... 8.02833% semistall..................... 7.53862% stall......................... 5.05278% sunoffense.................... 2.06668% hail.......................... 2.01035% trickroom..................... 1.49547% rainoffense................... 1.22715% choice........................ 1.19961% multiweather.................. 0.63266% sand.......................... 0.39406% trickrain..................... 0.29806% gravity....................... 0.14937% monotype...................... 0.11233% rainstall..................... 0.09882% sunstall...................... 0.09700% dragmag....................... 0.09061% hailoffense................... 0.05884% monofire...................... 0.03330% trapper....................... 0.02867% tricksun...................... 0.02509% monopoison.................... 0.01833% monofairy..................... 0.01670% monoghost..................... 0.01039% monoflying.................... 0.00949% monoice....................... 0.00920% monoelectric.................. 0.00673% monobug....................... 0.00470% monorock...................... 0.00328% monodark...................... 0.00315% tailwind...................... 0.00249% monodragon.................... 0.00228% monosteel..................... 0.00107% monopsychic................... 0.00099% monofighting.................. 0.00081% monowater..................... 0.00059% sandstall..................... 0.00013% monograss..................... 0.00003% mononormal.................... 0.00001% sandoffense................... 0.00000% monoground.................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.008) -2.0|#### |######### -1.5|########### |############ -1.0|################### |################# -0.5|######################### |################### 0.0|########################## |####################### +0.5|############################## |######################## +1.0|############### |########## +1.5|###### |## +2.0|## |# +2.5|#### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%