weatherless...................69.95627% offense.......................52.07971% hyperoffense..................32.84978% sand..........................22.30596% balance.......................12.32589% sun........................... 5.39957% sandoffense................... 4.93172% voltturn...................... 2.48079% hail.......................... 2.24817% semistall..................... 1.57599% sunoffense.................... 1.52832% rain.......................... 1.34927% multiweather.................. 1.25728% stall......................... 1.16863% batonpass..................... 0.91914% monotype...................... 0.85436% hailoffense................... 0.69353% trickroom..................... 0.44606% sandstall..................... 0.40352% rainoffense................... 0.40077% monoice....................... 0.12708% monodark...................... 0.10905% monowater..................... 0.09662% tricksun...................... 0.08975% monodragon.................... 0.08084% monofairy..................... 0.07984% monobug....................... 0.07658% monosteel..................... 0.05718% tailwind...................... 0.05047% gravity....................... 0.04444% monopoison.................... 0.04316% monoghost..................... 0.04198% dragmag....................... 0.04004% monopsychic................... 0.02753% monoflying.................... 0.02717% mononormal.................... 0.02447% tricksand..................... 0.02073% monofire...................... 0.01735% monoelectric.................. 0.01622% monograss..................... 0.01371% trapper....................... 0.01196% monofighting.................. 0.00901% hailstall..................... 0.00578% monorock...................... 0.00478% sunstall...................... 0.00325% trickrain..................... 0.00217% monoground.................... 0.00181% rainstall..................... 0.00017% Stalliness (mean: -0.646) -2.0|## |###### -1.5|############### |####################### -1.0|############################## |############################## -0.5|########################## |################### 0.0|############# |######### +0.5|#### |### +1.0|## |# +1.5|# |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.54%