weatherless...................67.61825% offense.......................56.82599% sand..........................29.03240% hyperoffense..................27.00695% balance.......................12.57893% sandoffense................... 5.15011% sun........................... 2.51996% voltturn...................... 2.06765% stall......................... 2.00081% semistall..................... 1.58732% hail.......................... 1.32733% sandstall..................... 1.07261% multiweather.................. 1.04152% sunoffense.................... 0.66441% rain.......................... 0.54371% monotype...................... 0.43187% batonpass..................... 0.39000% trickroom..................... 0.28527% hailoffense................... 0.22029% rainoffense................... 0.18098% monodark...................... 0.11606% monofairy..................... 0.10639% monowater..................... 0.06710% tricksun...................... 0.03761% monosteel..................... 0.03446% tailwind...................... 0.03109% dragmag....................... 0.02909% monobug....................... 0.02695% trapper....................... 0.01940% monodragon.................... 0.01707% monoice....................... 0.01693% monoghost..................... 0.01022% monofire...................... 0.00872% monoflying.................... 0.00743% mononormal.................... 0.00742% hailstall..................... 0.00740% gravity....................... 0.00517% monopoison.................... 0.00513% monoelectric.................. 0.00453% tricksand..................... 0.00333% monorock...................... 0.00149% sunstall...................... 0.00097% monofighting.................. 0.00094% trickrain..................... 0.00092% monograss..................... 0.00072% monoground.................... 0.00016% monopsychic................... 0.00013% rainstall..................... 0.00000% Stalliness (mean: -0.571) -2.0|# |#### -1.5|######### |################# -1.0|######################## |############################## -0.5|######################### |################## 0.0|########## |######## +0.5|### |### +1.0|## |# +1.5|# |# +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.63%