weatherless...................78.07451% offense.......................52.49102% balance.......................32.09156% sun...........................17.14542% hyperoffense.................. 9.13375% semistall..................... 5.27379% voltturn...................... 4.64542% sand.......................... 2.87253% sunoffense.................... 1.84022% rain.......................... 1.63824% monotype...................... 1.09964% choice........................ 1.05476% stall......................... 1.00987% hail.......................... 0.60592% trickroom..................... 0.51616% multiweather.................. 0.33662% hailoffense................... 0.33662% tricksun...................... 0.22442% sunstall...................... 0.17953% monodragon.................... 0.17953% monowater..................... 0.15709% monograss..................... 0.15709% monosteel..................... 0.15709% monofighting.................. 0.15709% monoelectric.................. 0.13465% monobug....................... 0.11221% monoghost..................... 0.08977% dragmag....................... 0.06732% monorock...................... 0.06732% sandoffense................... 0.04488% monofairy..................... 0.04488% mononormal.................... 0.04488% monofire...................... 0.04488% rainoffense................... 0.02244% monopoison.................... 0.02244% tailwind...................... 0.02244% monodark...................... 0.02244% monoflying.................... 0.02244% Stalliness (mean: -0.149) |## -1.5|# |####### -1.0|############ |######################### -0.5|######################### |############################## 0.0|######################### |################### +0.5|############ |######### +1.0|########## |### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%