weatherless...................74.97585% balance.......................41.90148% offense.......................39.73167% sun...........................20.34129% semistall.....................10.71266% voltturn...................... 7.55544% hyperoffense.................. 6.60278% rain.......................... 2.09638% sand.......................... 2.07987% sunoffense.................... 1.42170% stall......................... 1.05140% hail.......................... 0.57164% hailoffense................... 0.53730% trickroom..................... 0.35969% choice........................ 0.29059% monotype...................... 0.25389% monodragon.................... 0.20638% sunstall...................... 0.13005% tricksun...................... 0.07852% multiweather.................. 0.06503% monobug....................... 0.04750% dragmag....................... 0.02393% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.039) |# -1.5|# |### -1.0|######## |################ -0.5|############## |############################ 0.0|############################## |############### +0.5|########## |############ +1.0|################ |###### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.61%