weatherless...................60.27922% offense.......................59.16157% balance.......................29.25171% sun...........................16.20972% sand..........................12.26267% trickroom..................... 9.66333% hyperoffense.................. 9.24823% rain.......................... 7.42978% hail.......................... 5.41332% monotype...................... 3.54063% tricksun...................... 3.52949% tailwind...................... 2.44467% semistall..................... 2.05943% multiweather.................. 1.46870% voltturn...................... 1.29709% sunoffense.................... 0.99474% monoice....................... 0.94417% sandoffense................... 0.86793% monowater..................... 0.62274% rainoffense................... 0.59720% tricksand..................... 0.41840% choice........................ 0.40660% monofairy..................... 0.32644% stall......................... 0.27906% monopoison.................... 0.22740% hailoffense................... 0.20976% monoelectric.................. 0.20228% monoghost..................... 0.19477% monobug....................... 0.18005% batonpass..................... 0.16833% trickrain..................... 0.15739% monofire...................... 0.12836% trickhail..................... 0.12554% monograss..................... 0.12246% mononormal.................... 0.11550% monosteel..................... 0.10043% monodark...................... 0.09871% monodragon.................... 0.08069% gravity....................... 0.07636% monofighting.................. 0.05176% monopsychic................... 0.04429% monorock...................... 0.03954% monoground.................... 0.03653% dragmag....................... 0.03211% sandstall..................... 0.02717% monoflying.................... 0.02711% rainstall..................... 0.02136% sunstall...................... 0.01070% trapper....................... 0.00885% hailstall..................... 0.00556% allweather.................... 0.00221% swagplay...................... 0.00097% Stalliness (mean: -0.249) |# -1.5|## |####### -1.0|############## |###################### -0.5|############################ |############################## 0.0|########################## |################## +0.5|############ |###### +1.0|### |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.58%