weatherless...................82.88078% offense.......................58.65566% balance.......................35.70578% trickroom.....................20.36425% hail..........................14.09104% hyperoffense.................. 5.02179% sun........................... 2.07478% trickhail..................... 1.37130% dragmag....................... 1.35373% monotype...................... 0.71222% semistall..................... 0.58587% sand.......................... 0.53348% rain.......................... 0.43046% voltturn...................... 0.42235% monoice....................... 0.32008% monofighting.................. 0.29721% sunoffense.................... 0.11050% sandoffense................... 0.08602% tailwind...................... 0.07650% tricksand..................... 0.07317% mononormal.................... 0.04726% stall......................... 0.03090% monopoison.................... 0.02856% gravity....................... 0.02414% monoghost..................... 0.01737% hailoffense................... 0.01525% multiweather.................. 0.00845% batonpass..................... 0.00388% monobug....................... 0.00161% choice........................ 0.00125% rainoffense................... 0.00083% sunstall...................... 0.00056% monograss..................... 0.00009% monowater..................... 0.00005% tricksun...................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.108) | -1.5| |#### -1.0|###### |########### -0.5|##################### |############################## 0.0|######################### |######################## +0.5|##### |############# +1.0|#### | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.70%