weatherless...................80.28904% offense.......................52.21651% hyperoffense..................34.90904% balance.......................12.33493% hail.......................... 9.34518% sun........................... 6.05158% hailoffense................... 4.27915% sunoffense.................... 3.49422% sand.......................... 3.30529% rain.......................... 1.39262% voltturn...................... 1.33419% monotype...................... 1.26407% trickroom..................... 0.81610% rainoffense................... 0.56289% semistall..................... 0.42655% choice........................ 0.39734% multiweather.................. 0.36617% sandoffense................... 0.24541% monowater..................... 0.18893% monodark...................... 0.17919% monobug....................... 0.14413% monofighting.................. 0.13439% stall......................... 0.11297% monoground.................... 0.10323% mononormal.................... 0.10128% monoice....................... 0.08570% monopoison.................... 0.06233% dragmag....................... 0.05843% monofire...................... 0.05843% monoghost..................... 0.04480% monoflying.................... 0.04480% monograss..................... 0.03701% monopsychic................... 0.03506% monodragon.................... 0.03311% monofairy..................... 0.03116% sandstall..................... 0.02727% trapper....................... 0.02532% monosteel..................... 0.02337% monorock...................... 0.02337% tailwind...................... 0.00974% tricksand..................... 0.00974% monoelectric.................. 0.00779% Stalliness (mean: -0.737) |# -2.0|### |######### -1.5|############### |##################### -1.0|############################## |########################### -0.5|###################### |################### 0.0|################# |######### +0.5|### |# +1.0|# | more negative = more offensive, more positive = more stall one # = 0.56%