weatherless...................74.77119% offense.......................49.83387% hyperoffense..................33.28216% balance.......................16.60966% hail..........................15.27690% hailoffense................... 9.26206% sand.......................... 5.55775% sun........................... 4.38625% sunoffense.................... 2.68454% voltturn...................... 1.03720% rain.......................... 0.24646% multiweather.................. 0.21323% rainoffense................... 0.18249% monotype...................... 0.17408% semistall..................... 0.17211% stall......................... 0.10220% trickroom..................... 0.09296% monopoison.................... 0.07325% monodark...................... 0.04816% sandoffense................... 0.03293% choice........................ 0.02798% monopsychic................... 0.02385% monofighting.................. 0.01517% sandstall..................... 0.00770% mononormal.................... 0.00678% monoground.................... 0.00418% dragmag....................... 0.00132% monoghost..................... 0.00072% monowater..................... 0.00067% monoflying.................... 0.00041% monobug....................... 0.00038% monofire...................... 0.00027% monograss..................... 0.00023% trapper....................... 0.00017% monoice....................... 0.00002% monoelectric.................. 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.657) | -2.0|# |####### -1.5|#################### |################### -1.0|######################## |##################### -0.5|################# |################### 0.0|############################## |########### +0.5|### |# +1.0|# | more negative = more offensive, more positive = more stall one # = 0.57%