weatherless...................78.13804% offense.......................55.90949% balance.......................27.73354% sand..........................12.60903% hyperoffense..................11.67994% sun........................... 5.78309% voltturn...................... 4.21565% semistall..................... 3.82379% rain.......................... 3.34345% trickroom..................... 2.69877% sunoffense.................... 2.01618% hail.......................... 1.61800% monotype...................... 1.58640% multiweather.................. 1.33359% stall......................... 0.85324% sandoffense................... 0.72684% choice........................ 0.51827% tricksand..................... 0.34762% monodragon.................... 0.29073% monoflying.................... 0.24649% monofire...................... 0.24649% sandstall..................... 0.22753% monosteel..................... 0.22121% monoghost..................... 0.18329% tailwind...................... 0.13273% monobug....................... 0.13273% monoelectric.................. 0.13273% monofighting.................. 0.12641% monowater..................... 0.10113% monofairy..................... 0.09480% monodark...................... 0.08848% tricksun...................... 0.08848% rainoffense................... 0.08216% dragmag....................... 0.07584% hailoffense................... 0.07584% monorock...................... 0.06320% monopsychic................... 0.05688% monopoison.................... 0.05056% monoice....................... 0.04424% mononormal.................... 0.03792% monoground.................... 0.01264% monograss..................... 0.00632% trickrain..................... 0.00632% Stalliness (mean: -0.242) |## -1.5|### |########## -1.0|################## |######################### -0.5|############################# |############################## 0.0|########################## |################## +0.5|########### |######### +1.0|###### |### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.52%