weatherless...................79.41467% offense.......................52.17844% balance.......................30.93883% sand..........................12.07023% hyperoffense..................10.74323% voltturn...................... 5.52753% sun........................... 5.17695% semistall..................... 5.08209% trickroom..................... 3.76288% rain.......................... 3.19437% sunoffense.................... 1.92475% hail.......................... 1.23626% monotype...................... 1.14639% stall......................... 1.05742% multiweather.................. 0.99328% sandoffense................... 0.69054% tricksand..................... 0.48082% choice........................ 0.30277% sandstall..................... 0.30011% monodragon.................... 0.27091% monoelectric.................. 0.15456% tailwind...................... 0.15011% monofire...................... 0.13109% tricksun...................... 0.13084% monoghost..................... 0.12968% monosteel..................... 0.11939% monoflying.................... 0.11743% monodark...................... 0.09037% rainoffense................... 0.07168% monobug....................... 0.06862% monofighting.................. 0.06500% dragmag....................... 0.06191% monowater..................... 0.06147% monofairy..................... 0.05979% hailoffense................... 0.05579% monopsychic................... 0.03566% monoice....................... 0.03385% monorock...................... 0.03269% monopoison.................... 0.02706% mononormal.................... 0.02098% monoground.................... 0.00749% trickrain..................... 0.00375% monograss..................... 0.00356% Stalliness (mean: -0.172) |### -1.5|### |########## -1.0|################## |######################### -0.5|############################# |############################## 0.0|############################## |###################### +0.5|############## |############ +1.0|######### |##### +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.47%