weatherless...................83.32136% balance.......................51.93860% offense.......................30.42017% sand..........................14.86494% semistall.....................11.57655% voltturn......................11.29954% trickroom..................... 9.14946% hyperoffense.................. 3.32275% stall......................... 2.74194% rain.......................... 0.81320% hail.......................... 0.54987% sun........................... 0.52907% tricksand..................... 0.41027% sandstall..................... 0.30608% sunoffense.................... 0.11214% sandoffense................... 0.07245% tricksun...................... 0.05750% multiweather.................. 0.05480% tailwind...................... 0.02921% dragmag....................... 0.00438% monotype...................... 0.00078% choice........................ 0.00053% monofire...................... 0.00044% monobug....................... 0.00016% monorock...................... 0.00016% rainoffense................... 0.00014% monoghost..................... 0.00013% monodragon.................... 0.00004% monoflying.................... 0.00003% monosteel..................... 0.00003% monowater..................... 0.00001% monofighting.................. 0.00001% monoice....................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.299) |# -1.5|# |# -1.0|### |###### -0.5|######## |################# 0.0|############################## |####################### +0.5|################ |#################### +1.0|############## |######## +1.5|####### |### +2.0| |# more negative = more offensive, more positive = more stall one # = 0.63%